Tuesday, March 1, 2016

3D camera RealSense Technology

RealSense 3D camera to gain widespread adoption with many major technological enhancements.
3D camera has immense application for devices in science and industry that are dependent on capturing the 3-D shapes of scenes while in motion, such as in manufacturing automation, augmented reality, bioinformatics, and robotics. Growing demand of 3D content from entertainment industry and enhancement in 3D scanning technology are some important factors driving the market growth.

It has been almost a year since Intel's RealSense 3D depth-sensing cameras made their debut in mainstream products at CES 2015. The idea was at nascent stage when the American technology company has announced that at CES 2013, key features such as motion and voice controls under the label “perceptual computing,” will be added to its computers. After all, perceptual computing was originally intended to be a standard feature for all Intel-powered Ultrabook’s, but the customers were not bemused, as it had been only few years since Microsoft released Kinect in 2010, entirely transforming 3D imaging technology and gaming console experience. At CES 2015, the company took depth-sensing technology further by making significant technological advancements. The RealSense 3D camera offers numerous real-life applications which involve generating three-dimensional (3D) image data as in robotics and 3D printing, gaming and others.

The company recently entered into partnership with major giant technology companies to expand the real-life applications of RealSense 3D camera and to bring the product into mainstream so that it could target common people.  Last year in August, Razer and Intel entered into a collaboration to make 3D-sensing camera for consumer-end VR and gaming computers, the most differentiating characteristics being automatic background removal, so that the users can remove and replace backgrounds without the use of a green screen. The product was accepted with much zeal by professional game streamers. Another joint effort which needs mentioning is Intel partnering with Google, which enabled RealSense combine with Project Tango– an attempt aimed at mapping 3D environments based on the movements of an Android phone.

Recently held CES 2016 in Las Vegas, another technology giant Lenovo decided to make the Intel RealSense available as an optional add-on for several systems, and also put out a monitor with a RealSense camera, complete with Windows Hello support. Acer, Dell, Fujitsu and other makers of advanced electronics also made a foray into 3D market by offering similar options. Though RealSense is much better placed now than three years ago, many challenges that still hinder its adoption, merits attention. The technology completely lacks on an integral front, as software support is not so developed, especially support for different platforms such as Linux, OS X, and Windows. The high prices of the 3D enabled mobile devices is also a dampener. With researchers, roboticists and internet-of-things (IoT) developers working to surmount these challenges, the things will hopefully change for the better.  As per a recent report by Allied Market Research, the global 3D camera market would garner revenue of $10.8 billion by 2021, registering a CAGR of 40.0% during the forecast period 2016 – 2021.


Source:  https://www.alliedmarketresearch.com/world-3D-Camera-market

No comments:

Post a Comment